This site is dedicated lovingly to IDSA.

and it looks fine in lynx :)

Pac-Man <- a bad, bad port but nicely illustrates the historic difficulties this game has had in porting (remember VCS pac-man).
Nesopen <- the golf game not some strange open source nintendo project:)
Total Recall <- What can you say about this one, other than my aunt tried to foist it upon me in '87 in her characteristic Christmas-time bad licensed game debacle. I love her tho' and I think I repayed her in kind with perpetually giving her a bottle of mid-level skin care lotion.
Nuts and milk <-I would make a comment but any would be superfulous.
Lifeforce <- Ah for youth when you expected no more from a videogame than accelerated, deadly objects all bent (well given the AI more like slighly askew) on your demise.
Ultima I(which plays Ultima3 on TV) Ok, ok I have this idea: you know how the old Apple ][ was technically inferior to the NES right? Well yeah, yeah, except for the mass-storage and input devices. Let's take a game based almost primarily on complex input and overwhelming size and port it over. Should be a winner.
Mike Tyson's Punchout In this one you're an New Jersey motorist and you have to absorb as many blows as possible from a lunatic brute, oh no, I'm wrong that's "Mike Tyson's Punchout 4: Unrepentant". Ok, in this one you're an aging, pious champion boxer and you attempt to keep all your earlobes intact as long as possible, damn that's not it. I think that's "Mike Tyson's Punchout 3: Valley of the Miscreant Thugs". OH YEAH I got it, in this one your a beauty queen and you have deftly avoid unwanted advances by a dangerous psychopath; mind the "Hotel Level" it gets markedly more difficult in there. Wrong again, damn. Well wasn't that "Mike Tyson's Punchout 2: A Danger to Society"